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The Librarian

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  1. Definition: A former angel who became a follower of Satan the Devil and subsequently thrown down to Earth from heaven in 1914. There were many millions of them evidently as  "third" of the angels rebelled and fought against Michael the Archangel.

    They have certain powers still with the exception of materializing as humans.

     

  2. Augmented reality (AR) is an interactive experience of a real-world environment where the objects that reside in the real-world are "augmented" by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory, and olfactory. The overlaid sensory information can be constructive (i.e. additive to the natural environment) or destructive (i.e. masking of the natural environment) and is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, whereas virtual reality completely replaces the user's real-world environment with a simulated one. Augmented reality is related to two largely synonymous terms: mixed reality and computer-mediated reality.

    The primary value of augmented reality is that it brings components of the digital world into a person's perception of the real world, and does so not as a simple display of data, but through the integration of immersive sensations that are perceived as natural parts of an environment. The first functional AR systems that provided immersive mixed reality experiences for users were invented in the early 1990s, starting with the Virtual Fixtures system developed at the U.S. Air Force's Armstrong Laboratory in 1992. The first commercial augmented reality experiences were used largely in the entertainment and gaming businesses, but now other industries are also getting interested about AR's possibilities for example in knowledge sharing, educating, managing the information flood and organizing distant meetings. Augmented reality is also transforming the world of education, where content may be accessed by scanning or viewing an image with a mobile device or by bringing immersive, markerless AR experiences to the classroom. Another example is an AR helmet for construction workers which display information about the construction sites.

    Augmented reality is used to enhance natural environments or situations and offer perceptually enriched experiences. With the help of advanced AR technologies (e.g. adding computer vision and object recognition) the information about the surrounding real world of the user becomes interactive and digitally manipulable. Information about the environment and its objects is overlaid on the real world. This information can be virtual or real, e.g. seeing other real sensed or measured information such as electromagnetic radio waves overlaid in exact alignment with where they actually are in space. Augmented reality also has a lot of potential in the gathering and sharing of tacit knowledge. Augmentation techniques are typically performed in real time and in semantic context with environmental elements. Immersive perceptual information is sometimes combined with supplemental information like scores over a live video feed of a sporting event. This combines the benefits of both augmented reality technology and heads up display technology (HUD).

    Virtual-Fixtures-USAF-AR.jpg

    first A.R. system, 1992, U.S. Air Force, WPAFB

  3. Virtual reality (VR) is an interactive computer-generated experience taking place within a simulated environment. It incorporates mainly auditory and visual feedback, but may also allow other types of sensory feedback like haptic. This immersive environment can be similar to the real world or it can be fantastical. Augmented reality systems may also be considered a form of VR that layers virtual information over a live camera feed into a headset or through a smartphone or tablet device giving the user the ability to view three-dimensional images.

    Current VR technology most commonly uses virtual reality headsets or multi-projected environments, sometimes in combination with physical environments or props, to generate realistic images, sounds and other sensations that simulate a user's physical presence in a virtual or imaginary environment. A person using virtual reality equipment is able to "look around" the artificial world, move around in it, and interact with virtual features or items. The effect is commonly created by VR headsets consisting of a head-mounted display with a small screen in front of the eyes, but can also be created through specially designed rooms with multiple large screens.

    VR systems that include transmission of vibrations and other sensations to the user through a game controller or other devices are known as hapticsystems. This tactile information is generally known as force feedback video gaming and training applications.

  4. @Witness @Srecko Sostar  I am an admin on here. Please don't use my news posts as launching pads for your own topic discussions.

    Be men enough to be able to start your own engaging content.

    Example 1 - 

    25 minutes ago, Srecko Sostar said:

    The World is one big Corporation, i see. ;))

    Example 2 -

    On 2/21/2019 at 8:26 AM, Witness said:

    Did a foreign nation want Jesus killed, or was he persecuted by his own people? 

     

    Learn to start NEW TOPICS! 

    What is this post about???  People being TORTURED in RUSSIA. 

    Have at least a little common decency??

    SMH.

  5. Ударам тока, удушению до потери сознания, изощренным избиениям подверглись не менее 7 мирных Свидетелей Иеговы. Пытки производились на первом этаже здания Следственного комитета России по ул. Островского, 47, в Сургуте. Пытками верующих заставляли отвечать на вопросы: «Где проходят собрания Свидетелей Иеговы? Кто приходит на собрания? Как фамилии старейшин? Какой пароль у тебя на телефоне?»

    Утром 15 февраля 2019 года в Сургуте начались массовые обыски в домах верующих, после чего их доставляли в здание Следственного комитета. Во время допроса они отказывались оговорить себя и своих единоверцев. После ухода дежурного адвоката их связывали скотчем руки за спиной и избивали, раздевали догола, обливали водой и применяли электрошокер. Истязания продолжались на протяжении нескольких часов.

    По меньшей мере трое верующих остаются в СИЗО.

    В отношении 19 местных жителей было возбуждено уголовное дело за так называемую «организацию экстремистской организации».

    Те из верующих, кто были отпущены, зафиксировали телесные повреждения и обратились в надзорные органы, излагая обстоятельства случившегося.

    Верующие будут добиваться тщательного расследования садистского обращения, выявления организаторов и участников пыточного конвейера. Пытки, жестокое или унижающее человеческое достоинство обращение являются уголовно наказуемым преступлением. Российская Федерация подписала конвенцию ООН против пыток и бесчеловечного обращения.

    https://www.jw-russia.org/news/19021923-622.html

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